K2 Zoetrope

K2 Zoetrope In progress

Published on December 5, 2024 | Update on April 6, 2026

Development, design and realisation of a new Zoetrope
This model is a Proof of Concept (POC).

Mouch-Mouch Rabbit

Mouch-Mouch Rabbit In progress

Published on February 16, 2026 | Update on February 25, 2026

Updating an old 3D model.
Optimisation for animation.
Animating the model to integrate it into a video.
Modelling, rigging, textures, brushstroke, Animation and motion tracking.

Animation for the K2 Zoetrope

Animation for the K2 Zoetrope Finalised

Published on May 6, 2025 | Update on January 1, 2026

Creation and animation of 2 characters for a new K2 Zoetrope
Modelling, animation, 3D printing of 48 figurines with Blender to produce a three-second animation

Arm rig (Switch & Snap FK/IK, ...)

Arm rig (Switch & Snap FK/IK, ...) In progress

Published on December 10, 2025 | Update on December 14, 2025

FK/IK switch & Snap | IK Hand and pole arm parent switch | Bend some parts of the arms
Developped on Blender 4.4.3

Geometry Nodes expérimentation Solenoid|Clélie

Geometry Nodes expérimentation Solenoid|Clélie Finalised

Published on December 1, 2025 | Update on December 5, 2025

Parameterisation of a curve to form a Solenoid that can be transformed into a Clélie.
Experimentation with Geometry Nodes in Blender 5.0.0

Animation of a car chase

Animation of a car chase In progress

Published on November 1, 2025 | Update on November 29, 2025

Finalization of this one-minute animation.
Update of the Hoverbike concept.
VFX development (hoverbike crash)

Frost and mandelbulber

Frost and mandelbulber Finalised

Published on January 10, 2009 | Update on January 11, 2009

I stumbled upon a whole bunch of work that I never showed anyone, involving some experiments with the software fr0st (an old flame program) and mandelbulber.